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Friction Design Archive

This archive collects Tactics, Patterns, Models, Taxonomies, Toolkits, Archetypes, Principles, Symptoms, Philosophies, Manifestos, and Emerging Approaches related to Friction Design.

Elimination of the Safetynet: Difference between revisions

From Friction Design Archive
(Created page with "=Summary= A type of vulnerability that affects the game's Save system, forcing the player to be careful with the decisions they make. =Pattern Description= This pattern targets the mechanisms intended to protect player progress. It introduces fragility into the save system, either by making the player character vulnerable during the act of saving or by putting the save file itself at risk of deletion. It requires players to heighten their caution, as failure to manage t...")
 
m (Hmiguel moved page Elimination of the Safety Net to Elimination of the Safetynet: Changed title)
(No difference)

Revision as of 23:04, 9 March 2026

Summary

A type of vulnerability that affects the game's Save system, forcing the player to be careful with the decisions they make.

Pattern Description

This pattern targets the mechanisms intended to protect player progress. It introduces fragility into the save system, either by making the player character vulnerable during the act of saving or by putting the save file itself at risk of deletion. It requires players to heighten their caution, as failure to manage these vulnerabilities can lead to a significant loss of invested time.

Sub Patterns

3 Seconds to Save

The game forces the player to save at specific locations and wait for a 3-second animation to finish. This can alert enemies or leave the character vulnerable to attack during the process.

The Game Deletes the Save File

The game may erase the player's entire progress as a punishment for using cheats or as a requirement to reach a specific ending.

No Saving the Game

The game prevents progress from being saved entirely, resulting in a "Game Over" if the character is defeated once. It may apply to the whole game, specific sections, or high-difficulty modes.

No Auto-Save

The game does not contain an automatic progress saving system, forcing the player to save manually at all times.