Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Friction Design Archive

This archive collects Tactics, Patterns, Models, Taxonomies, Toolkits, Archetypes, Principles, Symptoms, Philosophies, Manifestos, and Emerging Approaches related to Friction Design.

Short pages

More actions

Showing below up to 19 results in range #1 to #19.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)

  1. (hist) ‎Changing the Gameplay ‎[185 bytes]
  2. (hist) ‎System Schema ‎[1,133 bytes]
  3. (hist) ‎Request Additional Confirmations ‎[2,008 bytes]
  4. (hist) ‎Remind of the Consequences ‎[2,200 bytes]
  5. (hist) ‎Confront the User ‎[2,214 bytes]
  6. (hist) ‎Crash & Burn ‎[2,321 bytes]
  7. (hist) ‎Elimination of the Safetynet ‎[2,357 bytes]
  8. (hist) ‎Double Twist ‎[2,416 bytes]
  9. (hist) ‎Offer Multiple Points of View ‎[2,709 bytes]
  10. (hist) ‎Misleading Standards ‎[2,797 bytes]
  11. (hist) ‎Induce Pauses ‎[2,909 bytes]
  12. (hist) ‎Main Page ‎[2,979 bytes]
  13. (hist) ‎Blatant Lie ‎[3,017 bytes]
  14. (hist) ‎Faux Finale ‎[3,116 bytes]
  15. (hist) ‎Checkpoint Starvation ‎[3,342 bytes]
  16. (hist) ‎Limited Zones ‎[3,507 bytes]
  17. (hist) ‎Forced Downtime / Sudden Loss of Interaction ‎[3,784 bytes]
  18. (hist) ‎Betrayal ‎[4,029 bytes]
  19. (hist) ‎Mimic ‎[4,220 bytes]

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)